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Void Profit Devlog #3: Route selection

Added route selection.

Setting a course now gives you a small modal with a few route options instead of immediately sending you on your way. Each route has slightly different conditions - traffic, inspection pressure, travel time, that kind of thing.

Route selection modal in Void Profit

It’s still simple, just a choice. No big planning screen or anything like that. But it changes how you think about moving around a bit. Faster routes aren’t always clean, quieter ones take longer, and sometimes the “familiar” option isn’t the best one anymore.

Travel time has also been tweaked a bit so the difference between routes actually matters in real time.

Feels like a small change, but it adds a bit more intent to movement instead of just clicking a destination.

Changes

  • Added route selection when setting course
  • Multiple generated routes per destination
  • Routes differ in traffic, inspection pressure, and travel time
  • Route choice now has a real impact on how a trip plays out
  • Slightly increased real-time travel differences between routes
  • Movement feels more deliberate overall

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