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VOID PROFIT Devlog #13: Still in the cockpit

25 October 2026 · Originally posted on Steam

Hello.

I’ve been making the screens feel more at home in the cockpit. Same chair, same rented ship.

Closer to the console

Opening a screen now zooms towards the main console, with a little CRT channel change. Close it and the camera pulls back. Doesn’t look extremely realistic but it didn’t feel like that anyway. This incorporates the screens UI into the cockpit in a better way.

The camera zooms into the cockpit console as a screen opens, then pulls back when it closes

A bit less empty

The layout for trading has been changed a bit so it’s no longer just a column of cargo data. A bit more visually appealing, a bit nicer to read.

Some other small UI layout changes were also made but it’s not that noticeable or important.

Smaller fixes from demo feedback

The 22 October hotfix also covered startup, settings, saving and Steam Cloud support. Travel resumes properly after patrol inspections once outstanding decisions are resolved. Rent payments and receipts are clearer, with early payment available shortly before rent is due at the Aetrocor Representative Service.

Repairs, fuel, cargo handling and market information got pricing tweaks. Market feeds update more often, the cockpit information screen has more detail and there’s a more readable font. The font option in Settings is still available.

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